Users of MODO will also get a ten percent discount on the purchase of a MakerBot Replicator, a MakerBot Replicator Z18 or a MakerBot Replicator 2 printer through June 25, 2014.
A new release of The Foundry's software package, MODO 801 also includes significant enhancements to workflows in response to extensive customer feedback.
The latest version sees the introduction of new features like Nodal Shading for complex shader building, and a completely rewritten referencing workflow to help manage large scenes. Another pair of updates apply to core content creation workflows such as animation and particles.
"MODO is being used in so many industries now by creative and technical users of every level," said Shane Griffith, MODO Product Marketing Manager at The Foundry. "The advances in 801 will appeal to users in the design world, and we have specific updates for games customers and great improvements to VFX workflows."
Used to create visual effects for films like Gravity, Pacific Rim, and World War Z, and television shows such as Boardwalk Empire and Game of Thrones, the MODO software suite brings "high-end features to the masses, building upon the ground-breaking content creation functionality that was implemented in the last release."
"We are very excited to announce this relationship with The Foundry," says Bre Pettis, CEO of MakerBot. "MakerBot has long been a fan of The Foundry's MODO application, as well as the MeshFusion plugin, which provide a variety of modeling methodologies that can take a 3D model from ordinary to extraordinary."
"Using our solutions, artists have the ability to effortlessly blend, add, and subtract objects, then export to a watertight mesh, a process that we believe revolutionizes 3D modeling and offers infinite creative possibilities for MakerBot 3D printer users," said Christopher Kenessey, Chief Sales & Marketing Officer with The Foundry. "MakerBot shares our passion for creating accessible products without sacrificing final quality results, and we look forward to working closely together towards taking our offerings to the next level and making them more and more applicable to designers around the world."
The new release of MODO, 801, includes powerful node based texturing with built-in presets making complex tasks accessible to less technical users, enhanced dynamics for large scene handling and destruction, improved scattering tools for scene layout and environment creation, and new baking and modeling tools specific for games artists.
"With this release, we've looked closely at MODO's architecture and re-developed key parts based on what we know users want," Griffith said. "This is a massive update for MODO and we can't wait to let artists and designers get their hands on it."
New Auto Scale and 2D/3D curve options for brushes also adds to the powerful painting and sculpting workflows.