Design Editor
Joe spent 10 years working as a graphic designer before pursuing a masters degree in animation at the University of Southern California. At USC Joe became the university’s Adobe Scholar and also was awarded an Annenberg Fellowship that required him to collaborate with the school  of engineering. Through this collaboration Joe began to conceptualize workflows that combined animation and 3D printing. After attaining his Masters, Joe provided his media  expertise to various manufacturing organizations for training, marketing, and advocacy purposes. He has deep experience creating models for 3D printing, animation and video games simultaneously, and teaches modeling and animation at Pasadena City College.



Kit Bashing the Future: How To Accelerate Design for 3D Printing

Remember that trip to the local hobby store to buy the latest Revell airplane or race car modeling kit? This often engaging activity for kids and hobbyists alike...

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Topolabs Goes Against the Grain With a Revolutionary New 3D Printing Process

Humans love to stack things. In a constant fight against gravity, using flat layers as a building method is an obvious solution for many types of construction. This especially...

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William O'Dell Takes Flight With 3D Printed RC Plane Parts

Crashing is no longer a problem for William O'Dell who has turned to 3D printing to create replacement parts that will keep his RC planes in flight. With over 10 years...

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New MeshMixer Update Now Integrates 123D Apps

Autodesk has released an update to MeshMixer that allows users to mix and mash-up models from the 123D App family. Users of 123D Design, 123D Catch, 123D Make or 123D Sculpt+... [read more]

SculptGL, a Free Digital Sculpting Alternative for 3D Printing

A big trend in design for 3D printing is the use of "organic" modeling software such as Mudbox, Zbrush and 3D Coat that mimic traditional artist techniques...

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