Design Editor
Joe spent 10 years working as a graphic designer before pursuing a masters degree in animation at the University of Southern California. At USC Joe became the university’s Adobe Scholar and also was awarded an Annenberg Fellowship that required him to collaborate with the school  of engineering. Through this collaboration Joe began to conceptualize workflows that combined animation and 3D printing. After attaining his Masters, Joe provided his media  expertise to various manufacturing organizations for training, marketing, and advocacy purposes. He has deep experience creating models for 3D printing, animation and video games simultaneously, and teaches modeling and animation at Pasadena City College.



3D Printed Helmet Cams Turn Heads in Hollywood

To increase player engagement and most importantly, sales, the video game industry relies on a technique known as motion capture to create increasingly realistic and compelling animation...

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Text to 3D Allows Anyone to Create 3D Models

An innovative software modeling product that hints at the way 3D Printers may work in the future is the soon to be released as Text to 3D by BrainDistrict GmbH. The concept is fairly...

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Mastering 3D Printing – a Go-To-Guide for Filament-based 3D Printers

Wanting to take the leap into 3D printing but don't know where to begin? Whether it's making a decision on purchasing the right machine or knowing the proper software tools to use when... [read more]

3D Printing Gets Stylish with Hydrographics

If you want a 3D print in color you have several options ranging from the sandstone-like material of a 3D Systems' Projet x60 to the multi-color photopolymer of a Stratasys' Objet 500 Connex3...

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3D Printing Goes Off the Beaten Track

One of the liberating aspects of 3D printing is that it allows artists to explore unusual ideas that would otherwise be impossible due to cost or complexity. Case in point is...

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