Joe spent 10 years working as a graphic designer before pursuing a masters degree in animation at the University of Southern California. At USC Joe became the university’s Adobe Scholar and also was awarded an Annenberg Fellowship that required him to collaborate with the school of engineering. Through this collaboration Joe began to conceptualize workflows that combined animation and 3D printing. After attaining his Masters, Joe provided his media expertise to various manufacturing organizations for training, marketing, and advocacy purposes. He has deep experience creating models for 3D printing, animation and video games simultaneously, and teaches modeling and animation at Pasadena City College.
If you want a 3D print in color you have several options ranging from the sandstone-like material of a 3D Systems' Projet x60 to the multi-color photopolymer of a Stratasys' Objet 500 Connex3...[read more]
One of the liberating aspects of 3D printing is that it allows artists to explore unusual ideas that would otherwise be impossible due to cost or complexity. Case in point is...[read more]
Remember that trip to the local hobby store to buy the latest Revell airplane or race car modeling kit? This often engaging activity for kids and hobbyists alike...[read more]
Humans love to stack things. In a constant fight against gravity, using flat layers as a building method is an obvious solution for many types of construction. This especially...[read more]