Joe spent 10 years working as a graphic designer before pursuing a masters degree in animation at the University of Southern California. At USC Joe became the university’s Adobe Scholar and also was awarded an Annenberg Fellowship that required him to collaborate with the school of engineering. Through this collaboration Joe began to conceptualize workflows that combined animation and 3D printing. After attaining his Masters, Joe provided his media expertise to various manufacturing organizations for training, marketing, and advocacy purposes. He has deep experience creating models for 3D printing, animation and video games simultaneously, and teaches modeling and animation at Pasadena City College.
To encourage the viability of the 3DP economy, Pinshape, the content marketplace for additive ideas, has established Pinshape U to create a directory of schools and to establish...[read more]
Hard hit during the economic downturn that began in 2008, the American manufacturing industry is just starting to recover – albeit at a snail's pace. Within the midst of this slow recovery...[read more]
Each week the blogosphere appears to be buzzing about new materials, software tools and technologies for 3D printing. This information explosion can be overwhelming for businesses...[read more]