Design Editor
Joe spent 10 years working as a graphic designer before pursuing a masters degree in animation at the University of Southern California. At USC Joe became the university’s Adobe Scholar and also was awarded an Annenberg Fellowship that required him to collaborate with the school  of engineering. Through this collaboration Joe began to conceptualize workflows that combined animation and 3D printing. After attaining his Masters, Joe provided his media  expertise to various manufacturing organizations for training, marketing, and advocacy purposes. He has deep experience creating models for 3D printing, animation and video games simultaneously, and teaches modeling and animation at Pasadena City College.



Pasadena City College Design Tech Students Produce Tactile 3D Printed Maps

No longer purely for research and prototyping, 3D printing is being used to manufacture enabling devices ranging from prosthetics to hearing aids that are improving the quality of life for... [read more]

EOS Develops New Metal Materials for Biocompatible 3D Printing

With 3D printing being used to create medical devices and implants, 3D printer equipment manufacturers are starting to take notice by developing specialized materials...

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3D Printed Circuits for the Masses with the Rabbit Proto

Integrating 3D printed circuitry into a 3D printed object is a breakthrough idea being developed by a number of well-funded companies that would create a revolution in custom electronic...

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3D Talent is in High Demand at Pinshape's Imagination Factory

Imagine the digital equivalent of a bustling factory running non-stop, showcasing an endless parade of products. Visitors can scroll through three virtual conveyor belts and peruse items... [read more]

3D Printed Helmet Cams Turn Heads in Hollywood

To increase player engagement and most importantly, sales, the video game industry relies on a technique known as motion capture to create increasingly realistic and compelling animation...

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